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Match Award Data
For map-specific match awards, -e map will be needed, as certain properties only exist in the map data.
See Parsing GameStrings - Language Tags about the verbiage that will appear in some of the properties.
The object property for each item is the identifier.
Found in the replay file under a ScoreResult event in the Tracker events.
A four-character identifier.
The name of the match award on the score stat screen.
The description of the match award on the score stat screen.
The name of the match award on the end-of-match screen.
The description of the match award on the end-of-match screen.
The tooltip displayed for the match award on the end-of-match screen.
The icon that is given to a player on the end-of-match screen.
%color% is either red, blue, or gold.
The icon that is given to a player on the score stat screen.
%team% is either red or blue.
endOfMatchNameendOfMatchDescriptionmvpScreenIconendOfMatchTooltipText
Note
This screen is NOT in a match, so no map is loaded and only the base match award data is used.
scoreScreenNamescoreScreenDescriptionscoreScreenIcon