Skip to content

Hexcelerate/web-game-dev

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

18 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

web-game-dev

A Claude Code plugin for building, testing, and validating web games.

Installation

Claude Code

claude plugin add ~/.claude/plugins/web-game-dev

Usage

Start game development by asking Claude Code to build a game:

"Build me a space shooter game"
"Create a memory matching game for kids"
"Continue working on my game"

The plugin automatically detects game projects and offers relevant skills.

Architecture

Role-Based Skills

  • game-orchestra — Main orchestrator (entry point)
  • game-designer — Game concept and mechanics design
  • game-developer — Implementation patterns and code structure
  • game-artist — Visual style, animation, and polish
  • game-qa — Testing methodology using Playwright MCP

Psychologist Sub-Orchestrator

Validates games against learning science and accessibility standards:

  • psych-learning, psych-motivation, psych-behavioral, psych-developmental, psych-accessibility

Retrospective Sub-Orchestrator

Captures lessons and feeds them back into the system:

  • retro-observe, retro-analyze, retro-govern

Agents

  • game-dev-agent — Top-level session manager
  • game-psychologist — Psychological validation gate
  • game-retrospective — Retrospective analysis gate
  • game-tester — Autonomous playtester
  • game-reviewer — Code quality reviewer

Key Protocols

Information Capture Protocol

All agents must read skill docs, Claude MEM, and lessons-learned.md before starting work.

6x Validation Test

All agents output a 6-point self-check preamble before beginning any task.

Feedback Loop

Retrospective lessons flow into lessons-learned.md, which all agents read. Confidence lifecycle: proposed → tested → confirmed → obsolete.

License

Apache 2.0

About

web-game-dev

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors