-
Notifications
You must be signed in to change notification settings - Fork 0
Collision Functionality
Cole Ward edited this page Mar 7, 2022
·
7 revisions
##What does collision look like in our game?
##How does ship impact works?
##How does heat affect collision? This would work with how hot a pixel is in relation to how easy it would be to break out. Normally
##How does residue work with connected attacks?
***Communicate with the technical artists to make sure the ideas are possible?