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Collision Functionality

Cole Ward edited this page Mar 7, 2022 · 7 revisions

How does each ship part work with void songs?

Standard Cannon

Cluster Cannon

Standard Laser

Giga Laser

Triple Laser

Rail Laser

Heat-Seeking Missile

Motion Sensor Missile

Triple Missile

EMP Missile

Solar Panel

Fuel Container

Ammo Manufacturer

Standard Thruster

Mini Thruster

Hull

Armor

Mirror

Springer

Plate

Core

Lantern

Flashlight

Reverber

False Core

What does collision look like in our game?

How does ship impact works?

How does heat affect collision?

This would work with how hot a pixel is in relation to how easy it would be to break out. Normally

How does residue work with connected attacks?

***Communicate with the technical artists to make sure the ideas are possible?

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