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Procedural Generation

Mxflare edited this page Mar 8, 2022 · 11 revisions

Map Procedural Generation:

What to Program:

Star System Map: The star system map is randomized for each players game. This is done to make players game feel unique while also have them have a similar experience. The map is determined by the star systems. When starting the game By looking over the 6 star systems (5 highlighted in [https://github.com/Hexrin/Voidsinger/wiki/Star-System-Types](Star system types) as well as the basic one implemented in the game already)

Here is what each star system must have in order to be considered a star system: 1.Enemy Ships 2. Asteroid ships 3. 12.5% Chance of a shop

Procedural Generation Rules

Enemy Ships Spawn:

Enemy ship pixel list

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