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Initial map setup #8

@ArjinFerman

Description

@ArjinFerman

See: https://highspace.miraheze.org/wiki/Campaign for a broad description of the Demo / Prologue, and the universe it's set in.

We have 3 teams:

  • Hostile: The Ascended
  • Neutral: GTC Trinity Logistics Task Group
  • Friendly (Player): GTSCr Taganrog Battle Group

Neutral:

  • 3 transport ships
  • 2 point-defense cruisers
  • 3 havy railgun cruisers

Hostile:

  • 1 Destroyer / Super-Destroyer / Juggernauat
  • ? point defense cruisers
  • ? anti-cap cruisers / corvettes
  • ? fighter wings
  • ? bomber wings

Friendly:

  • 1 Support Carrier
  • ? fighter wings
  • ? bomber wings

TODO:

  • Player spawns at a random spot on the outskirts of the system
  • Neutral Team is spawned in random locations throughout the system, with Hostiles in subspace sensor, but not radar range.
  • Hostiles are aware there should be someone in their general vicinity and are following a "seek and destroy" algorithm (see Map AI)
  • Neutral is "Playing dead" until detected, at which time they attempt to jump to a random location to lose pursuit, and reset the cycle

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