A ProjectKorra ability addon pack by Hihelloy -- 36 custom abilities spanning every bending element and subelement, built with block display entity visuals, Verlet-physics ropes, and multi-stage ability mechanics.
| Requirement | Version |
|---|---|
| Minecraft / Paper | 1.20.6 or higher |
| ProjectKorra | 1.12.0 |
| Java | 17 or higher |
The pack uses the Display Entity API and the 1.20.6 Particle API. It will not run correctly on Paper versions below 1.20.6.
- Build with
mvn package-- the shaded jar will appear asHelloyPack.jarintarget/. - Drop
HelloyPack.jarinto your server'splugins/ProjectKorra/abilitiesfolder alongside other addons. - Restart the server. Abilities register automatically -- no
plugin.ymlneeded. - Assign abilities to players with
/b b <AbilityName>as usual.
The following water abilities require either a water source block within 4 blocks or a water bottle in the player's inventory to activate:
- CrystalNeedles
- SeismicWhip
- TidalPull
- TorrentStep
Conjure a staff of living fire -- sweep it to blast nearby foes, or charge and hurl a magma fireball.
| Input | Effect |
|---|---|
| Left Click | Flame sweep |
| Hold Sneak | Charge |
| Release Sneak (full charge) | Launch spinning magma fireball |
| Release Sneak (partial) | Short sweep |
Release a spreading veil of hot ash that blinds and poisons anyone who enters.
| Input | Effect |
|---|---|
| Left Click | Exhale ash veil at your feet |
Conjure three spinning fire arcs that orbit you. Each left click launches one as a fast fire streak.
| Input | Effect |
|---|---|
| Left Click | Activate -- three arcs orbit you |
| Left Click again (up to 3 times) | Launch each arc as a projectile |
Summon a coil of living fire that orbits you and grows more powerful over time. Reaches Stage 2 after 5 seconds, Stage 3 after 10. Each stage changes the left-click attack.
| Input | Effect |
|---|---|
| Left Click (Stage 1) | Fire whip |
| Left Click (Stage 2) | Seeking bolt that homes toward nearest enemy |
| Left Click (Stage 3) | Spiraling column drill |
| Sneak | Detonate -- radial burst scales with stage |
Crack an ice whip that shatters on impact, slowing and damaging targets. Requires water source.
| Input | Effect |
|---|---|
| Left Click | Crack the whip toward your crosshair |
Crystallize water into a fan of ice needles that impale and slow targets. Requires water source.
| Input | Effect |
|---|---|
| Left Click | Fire crystal needles in a spread |
Shoot a water tendril that latches onto a target and violently slams them into the ground. Requires water source.
| Input | Effect |
|---|---|
| Left Click | Launch water tendril |
Fire a fast water bullet then dash through its impact point, leaving a freezing wake that slows enemies who walk through it. Requires water source.
| Input | Effect |
|---|---|
| Left Click | Fire bullet -- dash to impact point automatically |
| Sneak (while bullet flying) | Recall early, dash to current bullet position |
Charge rotating air blades around yourself, then release them as projectiles in a forward fan.
| Input | Effect |
|---|---|
| Hold Sneak | Charge air blades |
| Release Sneak | Launch all blades in a spread |
Wind up a mighty clap that releases a concussive air cone, launching and nauseating everything in its path.
| Input | Effect |
|---|---|
| Hold Sneak | Wind up -- must hold for full charge |
| Release Sneak | Clap -- cone of force forward |
Spin a shell of air rings around yourself that repels enemies while active, then release it as a concussive burst.
| Input | Effect |
|---|---|
| Hold Sneak | Maintain the cyclone shell |
| Left Click while active | Release burst wave outward |
| Release Sneak | Cancel |
Hurl a spinning stone disc that boomerangs back to you.
| Input | Effect |
|---|---|
| Left Click | Throw Chakram -- returns after max range or hitting terrain |
Rip stone plates from the earth and orbit them around yourself as a spinning shield.
| Input | Effect |
|---|---|
| Sneak | Activate / deactivate orbiting stone mantle |
Encase your fist in a stone gauntlet. Punch to deal massive knockback and trigger a ground shockwave.
| Input | Effect |
|---|---|
| Left Click | Equip gauntlet |
| Left Click (equipped) | Punch -- knockback and shockwave on hit |
Erupt a towering stone spike beneath your target, launching them into the air.
| Input | Effect |
|---|---|
| Left Click | Strike the ground at your target location |
Launch yourself diagonally forward. Left-click while airborne to drive a spike straight down -- massive damage on impact. Landing always creates a shockwave.
| Input | Effect |
|---|---|
| Left Click | Launch upward-forward |
| Left Click (airborne) | Drive spike downward |
Charge a coil of lightning around your hand then fire a bolt that chains between nearby enemies.
| Input | Effect |
|---|---|
| Hold Sneak | Charge |
| Release Sneak | Fire bolt -- chains up to 3 times |
Charge a volatile combustion orb then launch it -- detonates on impact with a powerful blast.
| Input | Effect |
|---|---|
| Hold Sneak | Charge orb |
| Release Sneak | Fire -- explodes on contact |
Summon orbiting ice shards that build up around you, then fling them all in a wide spread.
| Input | Effect |
|---|---|
| Left Click | Activate -- shards build up automatically |
| Left Click (fully armed) | Launch all shards |
Raise a cage of towering ice spires around a target location, trapping and slowly freezing anyone caught inside.
| Input | Effect |
|---|---|
| Left Click | Raise ice cage at your target location |
Seize the blood of a targeted entity, rooting them in place and draining their health over time.
| Input | Effect |
|---|---|
| Hold Sneak while aiming at a target | Root and drain health |
| Release Sneak | Release |
Channel a glowing stream of healing water toward an ally, restoring their health over time.
| Input | Effect |
|---|---|
| Hold Sneak while aiming at an ally | Channel healing stream |
| Release Sneak | Stop |
Lash out a vine whip that snares and entangles enemies, rooting them briefly.
| Input | Effect |
|---|---|
| Left Click | Crack the vine whip at your target |
Hurl a spinning disk of molten rock that burns through anything in its path.
| Input | Effect |
|---|---|
| Left Click | Launch lava disk |
Erupt a massive magma fist from the ground beneath your target, launching them skyward.
| Input | Effect |
|---|---|
| Left Click | Strike the ground at target location with a rising lava fist |
Fire a dense metal bolt that pierces through multiple enemies before stopping.
| Input | Effect |
|---|---|
| Hold Sneak | Charge |
| Release Sneak | Fire -- pierces up to 2 targets |
Raise a swirling veil of sand around yourself that blinds and abrades all who enter.
| Input | Effect |
|---|---|
| Left Click | Raise the sand veil around your position |
Generate a powerful air ring beneath you -- hold sneak to fly forward and repel nearby enemies.
| Input | Effect |
|---|---|
| Hold Sneak | Activate ring and fly in look direction |
| Release Sneak | Deactivate |
Release an expanding sphere of spirit energy that passes through walls and disorients all it touches.
| Input | Effect |
|---|---|
| Left Click | Emit spirit pulse from your position |
Throw a chi-infused chain hook that binds and drags your target toward you.
| Input | Effect |
|---|---|
| Left Click | Throw chain |
| Left Click (while bound) | Pull target immediately |
Hurl a chi lasso that snares a target in a glowing loop, pinning them in place.
| Input | Effect |
|---|---|
| Left Click | Throw lasso |
Channel all four elements into a triple-wave radial burst -- each wave deals damage and applies a different elemental effect.
| Input | Effect |
|---|---|
| Hold Sneak | Channel for 3 seconds |
| Release Sneak (early) | Cancel |
| Full charge | Three expanding elemental waves |
Manifest a disk of end portal energy with three modes: throw it as a returning boomerang, hold it as a contact shield, or stand on it to fly.
| Input | Effect |
|---|---|
| Left Click | Throw disk -- boomerang, left click again to recall early |
| Sneak | Hold disk as shield in front of you |
| Double-Sneak | Stand on disk and fly in look direction |
All values live under ExtraAbilities.Hihelloy in ProjectKorra's config.yml. Defaults are written on first load. Cooldown, Duration, and MaxLifetime values are in milliseconds. Tick-based values are in ticks (20 ticks = 1 second).
ExtraAbilities:
Hihelloy:
Fire:
ArcFlare:
Cooldown: 7000
Damage: 3.5
FlareSpeed: 1.6
FlareRange: 22.0
MaxArcs: 3
MaxLifetime: 10000
AshVeil:
Cooldown: 12000
TickDamage: 0.8
MaxRadius: 6.0
ExpandSpeed: 0.12
Duration: 8000
MaxLifetime: 14000
BlindDuration: 40
PoisonDuration: 60
EmberStaff:
Cooldown: 8000
SweepDamage: 2.5
FireballDamage: 5.0
FireballSpeed: 1.4
SweepRadius: 3.0
ChargeTime: 1500
MaxLifetime: 15000
PhoenixCoil:
Cooldown: 18000
WhipDamage: 4.0
BoltDamage: 5.0
ColumnDamage: 3.5
BurstBaseDamage: 5.0
BurstBaseRadius: 4.0
Stage2Time: 5000
Stage3Time: 10000
MaxLifetime: 20000
Water:
CrystalNeedles:
Cooldown: 5000
Damage: 2.0
NeedleCount: 7
SpreadAngle: 20.0
NeedleSpeed: 1.7
NeedleRange: 22.0
MaxLifetime: 5000
SlowDuration: 40
SeismicWhip:
Cooldown: 6000
Damage: 3.5
Range: 12.0
MaxLifetime: 6000
SlowLevel: 1
TidalPull:
Cooldown: 7000
SlamDamage: 5.0
Range: 16.0
Speed: 1.6
SlamDuration: 1200
MaxLifetime: 7000
TorrentStep:
Cooldown: 4500
BulletDamage: 3.0
BulletSpeed: 1.8
BulletRange: 20.0
WakeRadius: 1.2
WakeSlow: 1
WakeSlowDuration: 1000
MaxLifetime: 6000
Air:
CycloneStep:
Cooldown: 9000
ContactDamage: 1.5
BurstDamage: 4.0
BurstRadius: 5.0
SpinRadius: 1.2
MaxDuration: 4000
MaxLifetime: 8000
OrbitalStrike:
Cooldown: 9000
Damage: 3.0
ProjectileSpeed: 1.5
ChargeRadius: 1.5
MaxBlades: 5
ChargeTime: 2500
MaxLifetime: 12000
Thunderclap:
Cooldown: 10000
Damage: 4.0
ConeLength: 8.0
ConeAngle: 35.0
ChargeTime: 800
MaxLifetime: 5000
NauseaDuration: 80
Earth:
Chakram:
Cooldown: 7000
Damage: 4.0
Range: 25.0
ReturnSpeed: 1.2
LaunchSpeed: 1.6
MaxLifetime: 8000
GroundPike:
Cooldown: 8000
Damage: 5.5
PikeHeight: 5.0
TargetRange: 14.0
StrikeDelay: 400
MaxLifetime: 8000
IronMantle:
Cooldown: 10000
ContactDamage: 2.5
OrbitRadius: 1.2
Duration: 8000
PlateCount: 4
RotationSpeed: 6.0
VerticalBob: 0.3
StoneDash:
Cooldown: 5000
LaunchStrength: 1.4
SpikeDamage: 6.0
SpikeRange: 12.0
LandingRadius: 3.0
LandingDamage: 2.5
AirWindow: 2000
MaxLifetime: 6000
StoneGauntlet:
Cooldown: 9000
PunchDamage: 6.0
ShockwaveDamage: 3.0
ShockwaveRadius: 4.5
WearDuration: 12000
MaxLifetime: 20000
Lightning:
LightningCoil:
Cooldown: 7000
Damage: 4.0
ChainRange: 6.0
ChainJumps: 3
BoltSpeed: 2.2
ChargeTime: 1200
MaxLifetime: 8000
Combustion:
CombustionRound:
Cooldown: 9000
Damage: 7.0
BlastRadius: 4.0
ProjectileSpeed: 1.1
ChargeTime: 1500
MaxLifetime: 10000
Ice:
FrostCage:
Cooldown: 11000
TickDamage: 1.0
CageRadius: 2.5
SpireHeight: 4.0
SpireCount: 8
Duration: 4000
MaxLifetime: 8000
FrostShards:
Cooldown: 6000
Damage: 2.5
ShardRange: 20.0
OrbitRadius: 0.9
MaxShards: 6
BuildInterval: 400
MaxLifetime: 12000
Blood:
BloodSnare:
Cooldown: 10000
DamagePerTick: 2.0
TickInterval: 800
MaxDuration: 5000
SelectRange: 15.0
MaxLifetime: 10000
Healing:
MendingStream:
Cooldown: 8000
HealPerTick: 1.0
HealTickInterval: 600
SelectRange: 12.0
MaxDuration: 6000
MaxLifetime: 10000
Plant:
ThornWhip:
Cooldown: 5000
Damage: 3.0
Range: 14.0
EntangleDuration: 2500
MaxLifetime: 6000
Lava:
LavaDisk:
Cooldown: 6000
Damage: 4.5
Range: 22.0
Speed: 1.3
FireTicks: 100
MaxLifetime: 6000
MagmaFist:
Cooldown: 9000
Damage: 7.0
TargetRange: 12.0
StrikeDelay: 600
FistHeight: 3.5
LaunchStrength: 1.2
MaxLifetime: 6000
Metal:
MetalShot:
Cooldown: 4000
Damage: 5.0
PierceCount: 2
Speed: 2.5
Range: 28.0
ChargeTime: 600
MaxLifetime: 6000
Sand:
SandVeil:
Cooldown: 9000
Radius: 4.0
Duration: 5000
BlindDuration: 30
AbrasionDamage: 0.5
MaxLifetime: 12000
Flight:
GaleRing:
Cooldown: 8000
ThrustStrength: 0.6
RepelRadius: 4.0
RepelStrength: 0.9
MaxDuration: 4000
MaxLifetime: 8000
Spiritual:
SpiritPulse:
Cooldown: 7000
Damage: 2.0
MaxRadius: 10.0
ExpandSpeed: 0.5
MaxLifetime: 5000
DisorientDuration: 60
Chi:
GhostChain:
Cooldown: 8000
Damage: 2.0
ThrowRange: 18.0
PullSpeed: 0.55
BindDuration: 3000
MaxLifetime: 6000
VoidLasso:
Cooldown: 9000
Damage: 1.5
ThrowSpeed: 2.0
Range: 20.0
PinDuration: 3500
MaxLifetime: 8000
Avatar:
AvatarBurst:
Cooldown: 20000
Damage: 6.0
BurstRadius: 10.0
ChargeTime: 3000
MaxLifetime: 15000
VoidPortal:
Cooldown: 12000
ThrowDamage: 6.0
ThrowRange: 24.0
ThrowSpeed: 1.5
ShieldDamage: 3.0
FlySpeed: 0.55
MaxLifetime: 25000