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Align SkyHook event layout and enums; fix time/label mapping; add READMEs#6
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2228293026 merged 2 commits intoMar 7, 2026
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Motivation
SkyHookEventlayout and types to avoid mismatches when marshalling or comparing events.SkyHookenums unambiguously.READMEfiles.Description
EventType/KeyLabelusages withglobal::SkyHook.EventTypeandglobal::SkyHook.KeyLabeland qualify enum comparisons inAsyncInputManagerto avoid ambiguous references.SkyHookEventasStructLayout(LayoutKind.Explicit)withFieldOffsetannotations to match the game structure and addGetTimeInTicksplus a corrected time conversion routine inConvertTicksToSkyHookTime.GetKeyLabelimplementation with a compact switch expression that maps key codes toglobal::SkyHook.KeyLabelvalues and adjust several label names to match the SkyHook API (Enter,ArrowLeft/ArrowUp/ArrowRight/ArrowDown,Unknown, etc.).README.mdandREADME.en.mddescribing features, configuration and build notes for the project.Testing
msbuild/ Visual Studio) and confirmed the compilation succeeds.Codex Task