Releases: HorizonRepublic/fh6-paint-studio
Releases · HorizonRepublic/fh6-paint-studio
v1.3.0
1.3.0 (2026-06-10)
Features
- cleaner anime shading and crisper line work — two new perceptual terms in the polishing stage cut visible banding by 10-15% and sharpen fine cel detail (98e58db)
- line-art ink strokes now match the source line weight (previously drawn ~3x too thick) (98e58db)
- photostock PNGs with a baked-in checkerboard "transparency" are detected and loaded as real cutouts (98e58db)
- shapes export with sub-degree rotation — long thin strokes render continuous instead of slightly stair-stepped (98e58db)
- smoother tonal ramps in the anime and photo modes (98e58db)
Bug Fixes
- line-art generations no longer pick up wide soft "gradient" smears from oversized outline stamps (98e58db)
- polishing no longer silently stalls on full-budget generations — line art and dense anime finish up to 27% closer to the source (98e58db)
- the estimated time remaining is a steady countdown instead of jumping back and forth by seconds (98e58db)
v1.2.0
1.2.0 (2026-06-09)
Features
- Line-art and anime stylizer — turn an image into clean vector line-art or anime-style vinyls
- Hybrid mode that lays ink lines over a geometrize fill
- Single-colour mode for clean one-colour logos and decals
- A built-in Library to save, browse and reuse past generations
- A crop tool to focus generation on part of an image
- Runs on AMD and Intel GPUs, not just NVIDIA
- Pick the GPU engine (CUDA or Vulkan) in the studio
Performance
- Faster refinement, so generations finish quicker