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PixelAdventure

Unity 2d game that I created.

This project contains all the assets, code, and platforms used for creating a 2d Unity game.

Background

This is my first attempt at using the game engine Unity for a project. This personal project taught me a lot of things about real time events and how to organize my code. Coding this project in C# was new to me and I really had to understand and learn more about the language. Overall I had a great time developing my own game and being able to put it out onto websites such as itch.io and unity.

Controls

  • Keyboard: Use the WASD keys to move the character.
  • Jump: Use the spacebar to jump. (Hold down spacebar for longer and higher jump)

Gameplay

This game has multiple levels that challenge the player to avoid obstacles and other traps such as spikes and certain animals. The objective of the game is to reach the end flag and collect as many apples as possible on the way to the end flag. The player only has one life each map so if the player dies then the level will reset to the beginning.

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About

Unity 2d game that I created.

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