A comprehensive faction management mod for Hytale servers featuring territory claims, alliances, strategic PvP, power systems, and extensive customization. Part of the HyperSystems plugin suite.
Version: 0.2.0 Game: Hytale Early Access License: GLPv3
HyperFactions transforms your Hytale server into a dynamic faction-based environment where players create factions, claim territories, forge alliances, and engage in strategic PvP combat. Built on the proven HyperSystems architecture with native HyperPerms integration.
Main Commands: /faction | /f | /hf
- Create & manage factions with unique names and customizable colors
- Three-tier role hierarchy: Leader, Officer, Member
- Smart invitation system with configurable expiration
- Activity logging with configurable history size
- Per-faction JSON storage for data isolation
- Configurable member limits (default: 50)
- Disband confirmation to prevent accidents
- Chunk-based claiming with visual feedback
- Integrated world map display with faction colors
- Power-based claim limits for balanced expansion
- Adjacent claims mode (optional) for connected territories
- Anti-fragmentation protection when unclaiming
- Overclaiming system for strategic warfare
- Inactive faction decay (configurable)
- Multi-world/dimension support
- Personal power per player (configurable cap)
- Faction power = sum of member contributions
- Automatic regeneration at configurable intervals
- Power loss on death (configurable)
- Power cost per claim (configurable)
- No power loss in WarZones
- Real-time recalculation on member changes
- Allies - Mutual protection, shared land access, no friendly fire
- Enemies - Full PvP enabled, overclaiming available
- Neutral - Default state, PvP with penalties
- Alliance request/accept/reject workflow
- Color-coded displays in GUI and chat
- Faction home with exact position and rotation preservation
- Cross-dimension teleportation support
- Configurable warmup and cooldown
- Permission-based access control
- Combat tagging to prevent logout exploitation
- Relationship-based PvP rules
- Death detection via ECS components
- Combat logging with timestamps
- Configurable tag duration
- SafeZones (Green) - Complete PvP protection, no building
- WarZones (Red) - PvP enabled without power penalties
- Visual indicators on map and in-game
- Admin-only zone management
- Faction Chat (
/f c) - Private faction messaging - Alliance Chat (
/f a) - Coordinate with allied factions - Distinct formatting with faction colors
- Permission-controlled access
- Block placement/breaking protection
- Container and mechanism interaction protection
- Fluid placement protection
- Item pickup protection in claimed areas
- Allied access (configurable)
- Admin bypass mode
- Interactive main menu with faction stats
- Chunk management with integrated minimap
- 15x15 chunk grid visualization
- Alliance management interface
- Faction browser with search
- Multi-page help wiki
| Command | Description | Permission |
|---|---|---|
/f or /f menu |
Open faction GUI | hyperfactions.use |
/f create <name> |
Create a new faction | hyperfactions.create |
/f invite <player> |
Invite player to faction | hyperfactions.invite |
/f accept |
Accept faction invitation | hyperfactions.use |
/f leave |
Leave your faction | hyperfactions.use |
/f kick <player> |
Remove player from faction | hyperfactions.kick |
/f disband |
Dissolve faction (Leader only) | hyperfactions.disband |
| Command | Description | Permission |
|---|---|---|
/f rename <name> |
Change faction name (Leader) | hyperfactions.rename |
/f desc <text> |
Set faction description (Officer+) | hyperfactions.desc |
/f color <code> |
Set faction color (Officer+) | hyperfactions.color |
/f open |
Allow anyone to join (Leader) | hyperfactions.open |
/f close |
Require invite to join (Leader) | hyperfactions.close |
| Command | Description | Permission |
|---|---|---|
/f claim |
Claim current chunk | hyperfactions.claim |
/f unclaim |
Unclaim current chunk | hyperfactions.unclaim |
/f map |
Open chunk management GUI | hyperfactions.map |
/f overclaim |
Capture enemy chunk (requires 0 power) | hyperfactions.overclaim |
/f stuck |
Escape from enemy territory (30s warmup) | hyperfactions.use |
| Command | Description | Permission |
|---|---|---|
/f home |
Teleport to faction home | hyperfactions.home |
/f sethome |
Set faction home (Leader only) | hyperfactions.sethome |
| Command | Description | Permission |
|---|---|---|
/f ally <faction> |
Send alliance request | hyperfactions.ally |
/f enemy <faction> |
Declare faction as enemy | hyperfactions.enemy |
/f neutral <faction> |
Set neutral relationship | hyperfactions.neutral |
/f relations |
View all faction relationships | hyperfactions.use |
| Command | Description | Permission |
|---|---|---|
/f promote <player> |
Promote to Officer (Leader only) | hyperfactions.promote |
/f demote <player> |
Demote to Member (Leader only) | hyperfactions.demote |
/f transfer <player> |
Transfer leadership | hyperfactions.transfer |
| Command | Description | Permission |
|---|---|---|
/f c <message> |
Send faction chat message | hyperfactions.chat.faction |
/f a <message> |
Send alliance chat message | hyperfactions.chat.ally |
| Command | Description | Permission |
|---|---|---|
/f info [faction] |
View faction information | hyperfactions.use |
/f list |
List all factions | hyperfactions.use |
/f logs |
View faction activity logs | hyperfactions.logs |
/f help |
Open help menu | hyperfactions.use |
| Command | Description | Permission |
|---|---|---|
/f admin |
Open admin menu | hyperfactions.admin |
/f admin claim |
Admin claim (unlimited) | hyperfactions.admin |
/f admin unclaim |
Admin unclaim (any faction) | hyperfactions.admin |
/f admin bypass |
Toggle bypass mode | hyperfactions.admin |
/f admin safezone add |
Create SafeZone | hyperfactions.admin |
/f admin safezone remove |
Remove SafeZone | hyperfactions.admin |
/f admin warzone add |
Create WarZone | hyperfactions.admin |
/f admin warzone remove |
Remove WarZone | hyperfactions.admin |
/f admin reload |
Reload configuration | hyperfactions.admin |
| Permission | Description | Default |
|---|---|---|
hyperfactions.use |
Basic faction access | true |
hyperfactions.create |
Create factions | true |
hyperfactions.invite |
Invite players | true |
hyperfactions.claim |
Claim territory | true |
hyperfactions.unclaim |
Unclaim territory | true |
hyperfactions.home |
Use faction home | true |
hyperfactions.sethome |
Set faction home | true |
hyperfactions.kick |
Kick members | true |
hyperfactions.promote |
Promote members | true |
hyperfactions.demote |
Demote members | true |
hyperfactions.ally |
Manage alliances | true |
hyperfactions.enemy |
Declare enemies | true |
hyperfactions.neutral |
Set neutral relations | true |
hyperfactions.disband |
Dissolve faction | true |
hyperfactions.overclaim |
Overclaim enemy territory | true |
hyperfactions.chat.faction |
Use faction chat | true |
hyperfactions.chat.ally |
Use alliance chat | true |
hyperfactions.logs |
View activity logs | true |
hyperfactions.admin |
Full admin access | op |
| Permission | Description | Default |
|---|---|---|
hyperfactions.bypass.warmup |
Bypass home warmup | false |
hyperfactions.bypass.cooldown |
Bypass home cooldown | false |
hyperfactions.bypass.protection |
Bypass claim protection | op |
Configuration file: plugins/HyperFactions/config.json
{
"faction": {
"maxMembers": 50,
"maxNameLength": 24,
"minNameLength": 3,
"allowedNamePattern": "^[a-zA-Z0-9_]+$"
},
"power": {
"maxPlayerPower": 20,
"startingPower": 10,
"powerPerClaim": 2,
"regenerationMinutes": 60,
"regenerationAmount": 1,
"deathPenalty": 1,
"neutralKillPenalty": 1,
"warzonePowerLoss": false
},
"claims": {
"maxClaims": 100,
"onlyAdjacent": false,
"decayEnabled": true,
"decayDelayMinutes": 10,
"inactiveDecayDays": 7,
"showOnMap": true
},
"overclaim": {
"enabled": true,
"requireEnemyRelation": true,
"powerThreshold": 0
},
"combat": {
"tagDurationSeconds": 15,
"allyDamage": false,
"factionDamage": false
},
"teleport": {
"warmupSeconds": 5,
"cooldownMinutes": 5,
"cancelOnMove": true,
"cancelOnDamage": true,
"crossWorld": true
},
"integration": {
"hyperpermsEnabled": true,
"showFactionInChat": true,
"showFactionOnMap": true
},
"messages": {
"prefix": "[HyperFactions] ",
"primaryColor": "#00FFFF",
"secondaryColor": "#AAAAAA",
"errorColor": "#FF5555",
"successColor": "#55FF55"
}
}- Full control over faction
- Set faction home
- Promote/demote members
- Transfer leadership
- Disband faction
- Manage all relations
- Kick any member
- Invite new players
- Kick Members (not Officers)
- Manage diplomatic relations
- Claim/unclaim territory
- Use overclaim
- Claim territory (with permission)
- Use faction home
- View faction info
- Participate in chat
HyperFactions automatically integrates with HyperPerms when available:
- Automatic faction prefix in chat:
[FactionName][Rank] Player: message - Optional rank display in chat format
- Placeholders:
%faction%- Player's faction name%faction_rank%- Player's faction rank%faction_power%- Player's current power
No configuration required - just install both mods.
plugins/HyperFactions/
├── config.json
├── data/
│ ├── factions/
│ │ ├── {uuid}.json # Per-faction data
│ │ └── ...
│ ├── claims.json # Global claims registry
│ ├── safezones.json # SafeZone definitions
│ ├── warzones.json # WarZone definitions
│ └── players/
│ ├── {uuid}.json # Player power & preferences
│ └── ...
./gradlew buildThe output JAR will be in build/libs/.
- Hytale Server (Early Access)
- Java 21+
- Optional: HyperPerms (for enhanced permission control)
- Discord: https://discord.gg/SNPjyfkYPc
- GitHub Issues: https://github.com/ZenithDevHQ/HyperFactions/issues
Developed by ZenithDevHQ
Part of the HyperSystems plugin suite alongside:
- HyperPerms - Advanced permissions
- HyperHomes - Home teleportation
HyperFactions - Forge Your Empire