Professional Scene View waypoint editor tooling.
- [Waypoint] Attribute: Marks
Vector3orfloat3fields for scene editing. - Visual Handles: Move points directly in the Scene view.
- Arrays/Lists: Supports collections of waypoints with connecting lines.
- Grid Snapping: Hold Ctrl to snap points.
Install via Unity Package Manager (git URL).
- Unity.Mathematics
using AV.Waypoints.Runtime;
public class Patrol : MonoBehaviour
{
[Waypoint] public Vector3 spawnPoint;
[Waypoint(1, 0, 0)] public List<Vector3> route; // Red path
}- 🧪 Tests: Missing.
- 📘 Samples: Included in
Samples~.