The model description for DirectionalLight is:
Directional Lights emit their light in a specific direction as if infinitely far away, and as such the light does not come from a specific position. The rays produced are all parallel.
The light is emitted in the negative Y direction by default, thus straight down, but the orientation of the light can be altered with lookAt or with a Rotate Transform.
For DirectionalLight to have lookAt, there must be some assumed position from which to calculate the orientation for lookAt. (Right?) Although the light doesn't emit from a position, it might be worth clarifying how PointSelector can be used to modify the position from which lookAt should be calculated.
The model description for DirectionalLight is:
For DirectionalLight to have
lookAt, there must be some assumed position from which to calculate the orientation forlookAt. (Right?) Although the light doesn't emit from a position, it might be worth clarifying how PointSelector can be used to modify the position from whichlookAtshould be calculated.