A lightweight, client-side quality-of-life mod for Minecraft 26.1.2 (Fabric). It lets you tab between nearby workstations without ever closing the screen — your whole workshop behaves like tabs in one interface.
Open one workstation normally (say, a crafting table). Remote Access detects the other reachable workstations around you and shows them as left/right navigation targets:
[Cartography Table] < your open screen > [Anvil]
- A → previous workstation
- D → next workstation
- Or click the on-screen icons.
Crafting Table, Anvil (+ chipped/damaged), Enchanting Table, Cartography Table, Stonecutter, Smithing Table, Loom, Grindstone, Furnace, Blast Furnace, Smoker, Brewing Stand, Beacon.
Storage blocks (chests, barrels, shulkers, …) are intentionally not supported — this is for functional crafting interfaces only.
Switching does not reach into the world remotely. When you switch, the mod:
- Closes the current screen (a normal container-close packet), then
- Replays a genuine block-use interaction via
MultiPlayerGameMode.useItemOn— the exact packet vanilla sends when you right-click a block.
The server then validates reach and opens the menu itself, exactly as if you had clicked the
block. Candidates are also clamped client-side to reachLimit, so you can only ever switch to a
block you could legitimately interact with. No server-side mod or cheat permissions are required;
any vanilla-behaving server accepts it. A server that blocks normal block interaction (or moves you
out of reach) will simply reject the switch.
Edit config/remoteaccess.json (created on first launch).
| Key | Default | Meaning |
|---|---|---|
searchRadius |
5.0 |
Cubic scan radius around the player (blocks). |
reachLimit |
6.0 |
Hard cap on switch distance; keeps targets within reach. |
prevKey |
"A" |
Key for "previous workstation" (see key names below). |
nextKey |
"D" |
Key for "next workstation". |
iconSize |
16 |
Navigation icon frame size (px). |
sortMode |
ANGULAR |
ANGULAR (left→right sweep), DISTANCE, or POSITION. |
showSwitchMessage |
true |
Brief action-bar message naming the workstation switched to. |
showIcons |
true |
Draw the left/right navigation icons. |
slideAnimation |
true |
Carousel slide-in of the icons, in the swipe direction. |
playSound |
true |
Directional "swipe" sound on switch (higher pitch = next). |
soundVolume |
0.5 |
Swipe sound volume (0.0 - 1.0). |
blacklist |
[] |
Block IDs to ignore, e.g. ["minecraft:beacon"]. |
Key names are human-readable: single letters/digits ("A", "5") or
GLFW key names without the GLFW_KEY_
prefix — e.g. "LEFT", "RIGHT", "SPACE", "LEFT_BRACKET", "UP". Names are
case-insensitive; an unrecognized name falls back to the default and logs a warning.
All world scanning happens only when a workstation screen opens or you switch — never per frame. Results are cached for the life of the screen. There is no ticking world-scan logic.
workstation/WorkstationRegistry— single source of truth for "is this a workstation?"workstation/WorkstationScanner— cubic scan, distance/reach filtering, ordering.nav/NavState— live navigation state + the legitimate switch (close → re-interact).hud/RemoteAccessHud— left/right icons, hover tooltips, click targets.config/RemoteAccessConfig— JSON config.RemoteAccessClient— wires Fabric screen/keyboard/mouse/use-block events together.
CC0-1.0.