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DXS v1.1.0
What's New
[06/27/2025] Experimental D3D12 Proxy Support
DXS now includes initial support for Direct3D 12 via a proxy DLL.
This enables mesh capture from modern D3D12-based games — similar to our D3D9 pipeline.
⚠️ Important Notice
This is an early version of D3D12 support. It may contain bugs or cause crashes in some games.
I don't have access to every game to test compatibility, so if you experience problems, please help by opening an issue:
👉 Report an Issue
Your help is essential to improve compatibility across more titles!
🔁 Recap from Previous Version (v1.0.1)
[06/11/2025] Support for D3DPT_TRIANGLESTRIP in D3D9
Expanded support for additional primitive types in D3D9.
This improves mesh export accuracy and coverage in games that use TRIANGLESTRIP.
🙏 Special Thanks
Thank you to everyone who downloaded, tested, and provided feedback on DXS.
This project grows with your support — feel free to suggest ideas, report issues, or contribute!