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We're now using a new "sceneInterface:changingHierarchy" attribute to mark children that appear/disappear over time. The previous behavior used "scene:visible" exclusively for this check, which ran into issues when trying to pass that attribute through from the liveScene.

…sappear over time.

The previous behaviour used scene:visible exclusively for this test, which ran into issues when trying to pass that attribute through from the liveScene.
andrewkaufman added a commit that referenced this pull request May 22, 2014
Fixing crash in SceneCache ROP todo with "scene:visible" attribute
@andrewkaufman andrewkaufman merged commit 7f0dfa3 into ImageEngine:master May 22, 2014
@andrewkaufman andrewkaufman deleted the visibileCrash branch May 22, 2014 00:30
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