Welcome to the TCP Server Tutorial repository! This project serves as an introductory guide to setting up a simple TCP server using Winsock (Windows Sockets API) in C++.
This repository provides a step-by-step implementation of a basic TCP server that:
- Initializes Winsock.
- Creates a socket and binds it to an IP address and port.
- Listens for incoming connections.
- Accepts a client connection and receives messages.
- Sends a response back to the client.
- Properly handles socket errors and connection closures.
The goal of this tutorial is to help beginners understand network programming in C++ using Winsock.
Before running this project, ensure you have the following:
- Windows OS (since Winsock is used)
- C++ compiler (MinGW, MSVC, or Clang)
- Basic understanding of socket programming (recommended)
This project follows these steps:
- Initialize Winsock using
WSAStartup(). - Create a socket using
socket(). - Bind the socket to an IP address and port using
bind(). - Listen for incoming connections using
listen(). - Accept client connections using
accept(). - Receive messages from clients using
recv(). - Send responses using
send(). - Close connections properly using
closesocket(). - Clean up Winsock using
WSACleanup().
- π This project is meant for educational purposes and serves as a basic TCP server.
β οΈ Error handling is included, but it can be further improved for robustness.- π You can modify this project to support multiple clients using multi-threading or
select().
This project is licensed under the MIT License.
For questions or further assistance, feel free to open an issue on GitHub or contact with me.