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netherite

From-scratch C/CUDA Minecraft 1.11.2 (bit-verified vs the real Java game) + batched CUDA RL.

one agent's observation zooming out to 7,200 live batched worlds

One env's semantic camera, zooming out to 7,200 live worlds stepping in lockstep on one GPU (recorded from a real batch).

Platforms

Support
Linux x86_64 Full stack (build, CUDA train, Java oracle). Canonical: anvil.
macOS Viewer / SSH only (Moonlight, mcwindow). No native game or CUDA train.
Windows Not supported as a build host.

No Mojang content is shipped. You need a legal Minecraft ownership and JDK 8.

Using an LLM on this repo

Open AGENTS.md (Claude also loads CLAUDE.md). Or paste:

Read AGENTS.md in this repo and follow it. Task: <what you want done>

Clean Linux box (one command)

bash scripts/setup_and_verify.sh          # bootstrap + build + --quick sweep
bash scripts/setup_and_verify.sh --demo   # + physics/pixel tape replay + SBS MP4
# -> demos/pixel_match_sbs.mp4  (oracle | magma side-by-side)

Prism is optional. Bootstrap uses ForgeGradle; details in docs/BOOTSTRAP.md. Pixel demo uses the shipped canonical tape under c/magma/raster/verify/demo/.

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