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Repetitively triggering the same behavior with large delay leads to buggy behavior #84

@divyanshu013

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@divyanshu013

When triggering a behavior multiple times with a large delay (say 1000), the UI becomes inconsistent and leads to buggy behavior. Please check the attached screen-cast. This probably happens since the newer behaviors will be added to the event loop and executed after the second screen has loaded.

We should figure out a better way to handle such cases. Probably ignoring the triggers after the first one (not sure if there is a use case for handling all the triggers with delay):

demo

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