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A powerful, cross-platform runtime scripting engine for Minecraft modding. Built on the Architectury API, it enables dynamic Lua script execution via LuaJ, supporting Fabric and NeoForge. Modpack creators can easily customize game logic, register items, blocks, recipes, and handle events at runtime with minimal performance impact.

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⚡ Armandillo: Cross-Platform Runtime Lua Scripting Engine for Minecraft

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📖 Overview

Armandillo is a runtime scripting engine built specifically for the Minecraft modding environment. It empowers modpack creators to dynamically manipulate game logic, content, and events using the lightweight and fast Lua scripting language via the LuaJ implementation.

Built on top of the Architectury API, Armandillo supports both Fabric and NeoForge modding platforms, ensuring seamless compatibility across them. Creators can centralize modifications — such as dynamic registration of items, blocks, custom recipes, and advanced event handling — inside external Lua script files, making development modular, flexible, and easy to manage.

With minimal performance overhead and powerful customization capabilities, Armandillo enables modpacks to come alive dynamically and efficiently.


✨ Key Features

  • Native cross-platform support for Fabric and NeoForge via Architectury API
  • Lua scripting execution powered by the fast and lightweight LuaJ engine
  • Dynamic registration of Items, Blocks, and Recipes via Lua scripts
  • Full event handling: player actions, world generation, tick events, and more
  • Modular system for easy extension with new modules and custom functions
  • Runtime loading and execution of scripts without recompiling the mod

🚀 Getting Started (For Modpack Creators)

Installation

  1. Install Fabric Loader or NeoForge in your Minecraft setup.
  2. Download the Armandillo mod from Modrinth or CurseForge.
  3. Place the .jar file into your Minecraft mods folder.

Script Structure

Place your Lua scripts inside the default modpack folder at:
<minecraft-folder>/armandillo/scripts/

Scripts will be automatically loaded at game startup.

About

A powerful, cross-platform runtime scripting engine for Minecraft modding. Built on the Architectury API, it enables dynamic Lua script execution via LuaJ, supporting Fabric and NeoForge. Modpack creators can easily customize game logic, register items, blocks, recipes, and handle events at runtime with minimal performance impact.

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