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TRANSIT: The loading screen system that I didn't want to make

This is a pretty simple plugin that makes it way easier to implement loading screens into the engine without having to do all of the Slate stuff yourself. It's all done with a GameInstanceSubsystem that you can pass a custom UserWidget to.

I wrote this pretty quickly for an old project so don't expect the implementation to be optimal. It does work though :)

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Plugin for Unreal Engine 5. Easily create loading screens between levels without Slate or seamless travel.

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