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[Question]: Voxel-Based Spatial Pruning in StreamVLN #354

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@followingcode

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Hi authors,
I’m going through the Voxel-Based Spatial Pruning algorithm in Section 3.3.
In Algorithm 1 line 1, the voxel map is defined as V ∈ ℤ^{T×H×W}.
My understanding is that ℤ here denotes the set of integers, and each V_{t,x,y} is the integer voxel index obtained by projecting the 2D patch token into the discretized 3D space.
Could you please confirm if this interpretation is correct?
Thank you very much!

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