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VipsDriver slow when using ->drawPixel #76

@Yihka

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@Yihka

Hello,

I'm drawing a map based on some map data of a game, which is 128x128. So I draw each pixel individually. I read that libvips is supposed to be lightning fast, but I see when using the ->drawPixel() it's more than 20x as slow than gd or imagick.

When I draw a 256x256, gd takes about 5 seconds, this is with some other algorithms in place. For Vips we're talking about minutes.

Would love to have a superfast pixel drawing thing though!

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