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Hello,
I'm drawing a map based on some map data of a game, which is 128x128. So I draw each pixel individually. I read that libvips is supposed to be lightning fast, but I see when using the ->drawPixel() it's more than 20x as slow than gd or imagick.
When I draw a 256x256, gd takes about 5 seconds, this is with some other algorithms in place. For Vips we're talking about minutes.
Would love to have a superfast pixel drawing thing though!
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