Logs the raw AES keys used to decrypt files for Rocket League. This is a proof of concept and only logs basic info to the console, the intentions of this are for you to download the source and add on to it in your own project. This will not show unreleased AES keys, only ones Psyonix has released manually. So this method cannot be used to leak new items or playlists early if that's what your intentions are.
There are two macros in the dllmain.cpp file that give you two options, OPEN_CONSOLE_WINDOW automatically opens a console window to actually view whats being printed; and the second one is LOG_DECRYPTED_DATA which is commented out by default.
