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C++ based Rhythm Game

License GitHub stars

Note

Want to help? Have a question? Feel free then to join our Discord server for any discussion.

Information

Since this is early on in development, there is a lot of things missing. I have a lot of plans, since this is an early "concept".

  • Refactor this to use OpenGL, getting rid of SDL.
  • Design most of the states, add settings configuration, add skin/HUD editor.
  • Rework audio management, maybe move it to BASS from OpenAL for better audio playback.

Get started

Note

Detailed instructions will come later, good luck to anyone trying this out.

To get the repository, you need to clone it with --recurse-submodules. There are .bat files in the /tools folder to get it loaded up on Windows, but you do need CMake for it. I recommend using w64devkit!

Dependencies

This project uses SDL3, SDL3_ttf, SDL3_image and OpenAL as its dependencies. It also uses stb_vorbis.c, dr_mp3.h and dr_wav.

Contributing

If you want to contribute to the project, feel free to fork the repository and submit a pull request. We are open to any suggestions and improvements.

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