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v0.7.0

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@github-actions github-actions released this 17 Jun 08:23
· 8 commits to main since this release
95c4fca

What's Changed

  • feat(addon): show skills folder path project-relative by @IvanMurzak in #106
  • feat(ui): main window — visual parity with Unity-MCP (#110) by @IvanMurzak in #111
  • fix(editor): segmented Custom|Cloud toggle does not switch after first switch by @IvanMurzak in #109
  • feat(script): surface GDScript parse errors (script-validate + engine-log capture) by @IvanMurzak in #112
  • ci(release): auto-submit Godot Asset Library version edit on release by @IvanMurzak in #114
  • fix(cli): discover version-stamped and nested Godot editor binaries by @IvanMurzak in #116
  • feat(cli): godot-cli AI-agent parity with unity-mcp-cli by @IvanMurzak in #118
  • feat(cli): add godot-cli setup-skills command by @IvanMurzak in #120
  • test(cli): audit godot-cli commands + add smoke/unit coverage for the untested ones by @IvanMurzak in #122
  • feat(ui): match the "AI Game Developer" dock to Unity-MCP + full agent set by @IvanMurzak in #123
  • feat(dev): dev-only inject/control HTTP bridge for the dock by @IvanMurzak in #124
  • feat(dev): enable the dev-control bridge from the project .env file by @IvanMurzak in #125
  • fix(ui): root dock signal-handler delegates ("delegate_handle null" crash) + dev-control bridge coverage by @IvanMurzak in #127
  • Godot-line Connect/Stop toggle + status-in-label, and fix authorized-but-red (stale auth-rejection) by @IvanMurzak in #129
  • dev-control bridge: Cloud-auth UI introspection + simulate-authorize control by @IvanMurzak in #131
  • feat(ui): add "Check" button + Serialization Check window (Unity-MCP parity) by @IvanMurzak in #130
  • fix(addon): stop delegate_handle-null flood on Build Project hot-reload by @IvanMurzak in #133
  • fix(addon): restore persisted connection config on first load + Cloud-mode UI parity by @IvanMurzak in #134
  • feat(addon): live AI-agent session display in the dock (Unity parity) by @IvanMurzak in #135
  • fix(reload): remove the engine Logger ALC pin on teardown (partial godot#78513) by @IvanMurzak in #137
  • fix(reload): eliminate the godot#78513 'Failed to unload assemblies' flood by @IvanMurzak in #140
  • chore(release): 0.7.0 by @IvanMurzak in #141

Full Changelog: v0.6.0...v0.7.0