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History / Steam Workshop

Revisions

  • Invite community wiki suggestions and mark 0.5.0 released

    @JDeffner JDeffner committed Sep 21, 2026
  • docs: refresh editor workflows and onboarding with current screenshots

    @JDeffner JDeffner committed Sep 20, 2026
  • Steam Workshop page: tighter wording, the Description upload switch, four new screenshots (top and lower halves of the panel, confirmation, upload complete)

    @JDeffner JDeffner committed Sep 5, 2026
  • Steam BBCode page: how the markup works, every tag, the Markdown mapping; linked from Workshop, Editor Features, Examples Wiki, error codes, Configuration and the sidebar

    @JDeffner JDeffner committed Sep 5, 2026
  • Move Mod round trip, listing move in the game folder, partial Steam downloads (toolkit workflow pass)

    @JDeffner JDeffner committed Sep 5, 2026
  • 0.4.0 polish round: creators drawn as the game draws, Workshop parts and Release notes, card pages, 16 screenshots Content Creators, Steam Workshop, Sidebar Views, Custom Calendars, Credits, Examples Wiki and Configuration follow the toolkit's realign-coa-editor branch: frame placement and Delete in the Coat of Arms Designer, the Tradition Creator's random layers and quoted file names, the Culture Creator picker refresh, the Dynasty Tree's grouped picker, sex colours and Calendar/Script toggle, the Workshop panel's six part rows, Release changenote source, two-column layout and reworked confirmation, the card pages of the wiki hub, and Info above Create. The Link existing item section goes (removed in toolkit #38). Screenshots taken 2026-09-05 on the Does The Folder Leak test mod; TODO.md lists what they cover and what is still open.

    @JDeffner JDeffner committed Sep 5, 2026
  • 0.4.0: content creators page, Workshop rework, .px-toolkit, wiki hub Brings every page up to what the 0.4.0 release ships, read out of the extension's changelog, package.json contributes and the panel sources. - New Content Creators page: the CK3 trait, dynasty legacy, culture and tradition creators, the Dynasty Tree and the Coat of Arms Designer, with what each writes, where the files and the loc land, and how a saved one reopens. Linked from Home, Feature Overview, Sidebar Views, Flag Builder and the sidebar. - Steam Workshop: reworked for the in-mod listing folder, the per-part publish switches, the three changenote sources, requirements, previews, pre-upload checks, the part-picking download, .pxignore and the dialogs. - Configuration: px.coaLibraryDir, the empty px.workshop.dir default, the .px-toolkit config folder, the calendar file, Ctrl+Alt+I. - Custom Calendars: the calendar file wins over the setting; Move Into Mod. - Examples Wiki: the hub's new pages (Steam error codes, Steam BBCode, Modding Tools, Credits) and the game switch. - Event Graph: Connected only, on by default. - Upgrading: a 0.4.0 section for the .ck3modding -> .px-toolkit rename, the moved listing and tiger conf, and the calendar file. - Home says 0.4.0; npm Packages says server 0.3.1 / protocol 0.2.1. - Mirrors: ported the paradox/snippets all-fields entry into the Protocol Reference and the version notes of both mirrors. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>

    Joël Deffner committed Sep 4, 2026
  • Add a Steam Workshop error codes page The Steam Workshop page's error table listed the phrases the old native binding produced; the extension now reports EResult names, so the table matched nothing a user sees. The new page carries all 31 codes the toolkit explains with their SDK numbers, twelve more it names but does not advise on, the setter-refused shape, and the notification list. Numbers are included so the page also serves uploads through SteamCMD or the launcher, which often show the integer alone. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @JDeffner JDeffner committed Sep 2, 2026
  • 0.4.0 documentation round: the wiki catches up with the Steam Workshop release Four new pages: Steam Workshop (panel, publishing, listing as files, BBCode, changenotes), Examples Wiki (catalog, scope browsing, variable articles, the Wiki hub), Running the Game (Run button, paradox-game run type, per-game presets, launch.json) and Custom Calendars (px.calendar, Insert Date, Generate Calendar Localization). Reworked: Getting Started (New Mod, mod projects layout), Sidebar Views (top-level launcher sections, Paths), Configuration (all 23 settings, 12 keybindings), Multi Mod (large-workspace tiers), Supported Games (per-game capability rows), Editor Features (block templates, hover source blocks, unified glyphs), Outside VS Code and npm Packages (server 0.3.0, protocol 0.2.0, the browser entry). Protocol Reference and Embedding mirror their repo docs as of toolkit 0.4.0. Home, Feature Overview, sidebar and Upgrading follow; TODO lists the wanted screenshots. Every command, setting and flag verified against the source, not the changelog.

    @JDeffner JDeffner committed Sep 1, 2026