Planning toolkit for building optimized, aesthetic cities across all Pokopia areas.
Active city-building documents — where the design work lives.
| File | Description |
|---|---|
| Wasteland House Groups | Houses 1–19 — Withered Wastelands |
| Beach House Groups | Houses 20–37 — Bleak Beach |
| Ridges House Groups | Houses 38–58 — Rocky Ridges |
| Skylands House Groups | Houses 59–78, 87 — Sparkling Skylands |
| Pallet House Groups | Houses 79–86 — Palette Town |
| Landscape & Building Plan | Master layout guide: district maps, architecture styles, water/lava features, urban zones, and lighting per area |
| City Planning | Working input file — paste Pokemon batches here for house group analysis |
| Area | Size | Houses | Habitat Types |
|---|---|---|---|
| Withered Wastelands | 240x240 | 1–19 (19) | Bright, Dark, Dry, Humid, Warm |
| Bleak Beach | 272x272 | 20–37 (18) | Bright, Cool*, Dark, Humid, Warm |
| Rocky Ridges | 272x272 | 38–58 (21) | Bright, Cool, Dark, Dry, Humid, Warm |
| Sparkling Skylands | 352x352 | 59–78, 87 (21) | Bright, Cool, Dark, Dry, Humid, Warm |
| Palette Town | 384x384 | 79–86 (8) | Bright, Cool*, Dark, Humid, Warm |
* Cool solos flagged for potential cross-area consolidation (Meowth, Glaceon)
Game data and lookup tables scraped/compiled from the wiki.
| File | Description |
|---|---|
| Pokopia.csv | Full database of 305 Pokemon — number, name, location, habitat, favorites, specialties |
| Item List | Complete item catalog: materials, food, furniture, outdoor, utilities, nature, buildings, blocks, kits |
| Items by Favorite | 43 favorite categories with item lists for furnishing houses |
| Habitats | 209 regular + 3 event habitats with descriptions |
| Locations | 6 area overviews with available materials and blocks |
| Specialties | 31 Pokemon specialties reference |
Scraping utilities for pulling data from the Pokopia wiki.
| File | Description |
|---|---|
| pokopia scraper.py | Web scraper for Pokemon data |
| pokopia_urls.txt | URL list for scraping targets |
| available pokemon.html | Cached HTML source |
| bulbasaur.html | Cached HTML source (example page) |
- Comfy Level — Each Pokemon's happiness (Iffy > Average > Nice > Great > Awesome) based on habitat match + favorites
- Environment Level — Per-area progression (1–10) driven by aggregate Comfy Levels; unlocks shops, challenges, gifts
- House Rules — Max 10x10 blocks, 3+ unique furniture, up to 4 Pokemon per house
- Map Height — 127 blocks vertical across all areas
- Habitat Types — Bright, Cool, Dark, Dry, Humid, Warm — never cross habitat lines in housing
Huge thanks to Serebii for being such an incredible general Pokémon reference over the years.
Pokopia-specific data used in this project is scraped and compiled from the Pokopia wiki (see Reference and Tools sections above). The housing group assignments and planning structure are my own original work.