- Qt Setup & Base UI
- Basic Game Controls
- Textual Board Representation
- Board Initialization
- Hinting
- Validation of Algebraic Notation
- Bitboard Movement (Set, Unset, IsOccupying)
- Turn move notation (1.e4 1...d5 2.e5 etc)
- Discovery of Piece to Move via Provided Algebraic Notation
- Legality Checking for Moves
- Implement Engine to Make Black Moves
JJB9922/Blindfold
Folders and files
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