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Roadmap

JMHBM edited this page Aug 26, 2026 · 6 revisions

Roadmap

This is a living list, not a contract. GitHub Release is 1.0.6. 1.0.7 stays on main until we cut it. Everything else ships when it is actually tested.

Now — 1.0.6 on Releases, 1.0.7 unreleased

  • Debian / Ubuntu .deb
  • 2D + 3D studio
  • Live preview
  • VA-API on AMD, software fallback
  • 16:9 / 9:16 / 1:1 · 720p–4K
  • Beat bounce, placement, rotation, stretch, gradients
  • Starter looks, session memory, PNG frame export
  • Headless CLI (renderbolt render)

Next — other Linux

Target Status Notes
Fedora / Silverblue RPM Built, untested Will not be on the release page until JMHBM signs off
AppImage / Flatpak Planned One file that runs on more distros without a package manager fight
NVIDIA NVENC / Intel QSV Planned Same pipe as VA-API, different encoder

Then — Windows

A real Windows build is the commercial-shaped release: installer, hardware encode (NVENC / QSV), the same studio. Not a Python zip with a README. When it exists, it will have its own tested artifact on GitHub Releases.

Then — macOS

VideoToolbox encode, native windowing, signed app if we can do it cleanly. Same rule: no download until it has been used on a Mac, not just cross-compiled.

Engine, later

Ideas we want, in no sacred order:

  • More 3D looks (particles, tunnels, spectrum cities)
  • Preset packs / look files people can share
  • Template aspect presets for YouTube, Shorts, square
  • Optional lyrics / timed text
  • Batch render from a folder of tracks
  • A small library of motion (slow dolly, orbit) that does not fight the beat bounce

What we will not do

  • Require an account
  • Upload your audio to a server to “process” it
  • Ship a package we have not installed ourselves

If you are waiting on Fedora, Windows, or macOS: that is fair. Watch Releases. The Debian build is the one we stand behind today.

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