Releases: JPDoesDev/GamingVision
GamingVision 0.2.7
What's New in v0.2.7
New Features
-
Training Without Engine: Capture training screenshots without starting the detection engine
- New game profiles can now capture images immediately after creation
- No YOLO model required to start collecting training data
- Uses direct screen capture when engine is not running
-
Configurable Capture Hotkey: Training capture hotkey is now user-configurable
- Default: F1
- Change in Training tab > Capture Settings
Improvements
-
Better Error Messages: Training capture now shows descriptive error popups
- Clear messages for disabled training, missing profiles, capture failures
- Window-specific errors when using window capture mode
-
Profile Creation: Improved new game profile workflow
- Config file creation is now verified
- Training defaults to disabled until user enables it
Bug Fixes
- Fixed: New profiles couldn't capture training images (chicken-and-egg problem)
- Fixed: Training data manager not initialized when selecting a game profile
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlayAlt+C- Toggle crosshairF1- Capture training screenshot (configurable)
For more information, see the README.
GamingVision 0.2.6
What's New in v0.2.6
New Features
- Crosshair Overlay: Customizable crosshair overlay for visual accessibility
- Shapes: Circle or Box (large, high-visibility designs)
- Configurable size (50-100px), colors, and outline thickness
- Toggle with hotkey (default: Alt+C)
- Configure via Game Settings > Crosshair tab
Improvements
- Waypoint Window: Fixed sizing so bottom buttons display correctly
- Arc Raiders Model: Updated detection model with improved accuracy
Notes
- Crosshair intentionally uses large shapes (50px minimum) to assist with visual accessibility, not as a competitive aiming aid
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlayAlt+C- Toggle crosshair
For more information, see the README.
GamingVision 0.2.5
What's New in v0.2.5
New Features
- Waypoint Tracker System: New dedicated waypoint tracking with configurable intervals
- Read Mode: Automatically reads waypoint text via OCR at set intervals
- Sonar Mode: Plays directional audio beeps to indicate waypoint location
- Left of screen = left headphone only
- Right of screen = right headphone only
- Center 15% = both headphones equally
- Configure via Game Settings > Waypoint Tracker
Improvements
- Position-based Auto-read: Auto-read now triggers when objects move significantly on screen, improving inventory navigation
- Unified Confidence Threshold: Auto-read and Waypoint features now share the same confidence threshold setting
- Window Waiting: Engine now waits for game window to appear instead of failing if window isn't open
Bug Fixes
- Fixed issue where auto-read would fail after adjusting confidence settings
- Fixed sonar beep logic to properly restart timer after playing
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.2.4
What's New in v0.2.4
Changes
- Experimented with training configuration parameters for improved object detection
- Documented training config settings in detail for future tuning
Notes
- This is a minor maintenance release
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.2.3
What's New in v0.2.3
New Features
- Post-Process Training Data: New button to batch-run detection on all captured images offline
- Confidence Threshold Slider: Adjustable threshold for post-processing annotations (default 10%)
- Separated Capture Workflow: F1 now captures screenshots only; detection runs via Post Process
Performance
- Windows Graphics Capture (WGC): GPU-accelerated screen capture (~3-10ms vs ~70ms with GDI)
- Frame-correlated Performance Logging: Detailed timing for capture/detect/render pipeline
Improvements
- Auto-read no longer interrupts itself when TTS is busy
- Training settings saved per-game profile
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.2.2
What's New in v0.2.2
New Features
- Create Profile dialog for adding new game profiles from the main app
- Training data capture integration into the main WPF application
- Per-game training settings (capture hotkey, confidence threshold)
- Window picker ComboBox with refresh for capture target selection
Improvements
- TrainingDataManager ported to main app for unified architecture
- TrainingSettings model for per-game training configuration
- Capture method selection (window vs fullscreen) in profile creation
Internal
- Screen capture integration branch work merged
- Improved game profile creation workflow
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.2.1
What's New in v0.2.1
Performance Improvements
- Windows.Graphics.Capture API for faster screen capture (~3-10ms vs ~70-90ms with GDI+)
- ONNX Runtime optimizations for reduced per-frame allocations
- Overlay rendering latency improvements
- Performance timing instrumentation throughout the pipeline
Training Tool Fixes
- Fixed screenshot capture bug
- Training tool now captures game window without overlay interference
UI/UX Improvements
- Removed unused overlay confidence threshold slider
- Fixed high contrast dark theme
- Fixed DPI scaling for overlay
Other Improvements
- Dual-size model export support (640 for speed, 1440 for accuracy)
- Logging and overlay enabled by default
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.2.0
What's New in v0.2.0
Object Finder Overlay
- Real-time visual overlay that highlights detected objects with bounding boxes
- Overlay Groups: Organize labels into color-coded groups
- Toggle overlay visibility with Alt+O hotkey
Unified Engine Architecture
- Single "Start Engine" button controls the detection pipeline
- Screen Reader and Overlay can be enabled/disabled independently
- Settings persist between sessions
Other Improvements
- Application icon added
- Fixed crash when stopping engine during ONNX inference
- Increased window height for better UI layout
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle engineAlt+O- Toggle overlay
For more information, see the README.
GamingVision 0.1.0
GamingVision 0.1.0
An accessibility tool for visually impaired gamers using computer vision and text-to-speech.
Download
Download Latest Release - Portable pre-compiled builds
Installation
- Download the ZIP file below
- Extract to a folder of your choice
- Run
GamingVision.exe
Requirements
- Windows 10/11 (64-bit)
- .NET 8.0 Runtime
- DirectX 12 compatible GPU (recommended)
Default Hotkeys
Alt+1- Read primary objectsAlt+2- Read secondary objectsAlt+3- Read tertiary objectsAlt+5- Toggle detection
For more information, see the README.