Dev frame drop#26
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JRickey merged 2 commits intoJRickey:mainfrom May 2, 2026
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May 2, 2026
PR #26 left a `#TODO is this a decompilation error?` line marking the adjacent duplicate `scale.vec.f.y` store as suspicious. The C preprocessor reads `#T` as an unknown directive and refuses to compile; convert to a regular C comment so the build is green. Decomp note from PR #26 author preserved verbatim — the duplicate `.y` store is left as-is to match IDO output. If it turns out to be a true decomp artifact, it can be patched separately upstream. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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Fixed the frame drop in the single-player fighter selection screen.