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Revisions

  • Add a page for noting optimisation potential

    @baldurk baldurk committed Jan 14, 2015
    0c6aadb
  • Update 4.5 support requirements - only ARB_dsa and persistent mapped buffers remain

    @baldurk baldurk committed Jan 5, 2015
    f9a3b80
  • Add a section on platform support

    @baldurk baldurk committed Jan 1, 2015
    8d77950
  • Add note about capturing on linux

    @baldurk baldurk committed Jan 1, 2015
    ea0616f
  • Update a few notes on current support

    @baldurk baldurk committed Jan 1, 2015
    7affca1
  • Updated OpenGL (markdown)

    @baldurk baldurk committed Dec 22, 2014
    278bab9
  • Update status of different games tested

    @baldurk baldurk committed Dec 19, 2014
    49304ae
  • Update with status for a few more games (working, mostly, yay!)

    @baldurk baldurk committed Dec 17, 2014
    4447637
  • Updated OpenGL (markdown)

    @baldurk baldurk committed Dec 17, 2014
    236c508
  • Updated OpenGL (markdown)

    @baldurk baldurk committed Dec 14, 2014
    f70f27e
  • Updated Linux and OS X support (markdown)

    @baldurk baldurk committed Dec 12, 2014
    dceb0dd
  • bgfx issue #208 fixed.

    @baldurk baldurk committed Dec 12, 2014
    77ac592
  • Add Planetary Annihilation

    @baldurk baldurk committed Dec 12, 2014
    630d016
  • Add Metro Redux

    @baldurk baldurk committed Dec 12, 2014
    75ecce1
  • Add evil within - id tech 5 game

    @baldurk baldurk committed Dec 11, 2014
    a55b26d
  • Updated OpenGL (markdown)

    @baldurk baldurk committed Dec 11, 2014
    aaa9f97
  • Hooray, horrible %hs stuff is gone

    @baldurk baldurk committed Nov 23, 2014
    ceb0d8c
  • Updated Roadmap (markdown)

    @baldurk baldurk committed Nov 13, 2014
    0ddaa82
  • Updated Roadmap (markdown)

    @baldurk baldurk committed Nov 13, 2014
    7266edf
  • Update with a note that we now verify Map() calls for buffer overruns.

    @baldurk baldurk committed Nov 4, 2014
    d02e051
  • Python support added

    @baldurk baldurk committed Oct 10, 2014
    44db440
  • Updated Roadmap (markdown)

    @baldurk baldurk committed Sep 28, 2014
    f05e4db
  • Update for completed mesh viewer tasks

    @baldurk baldurk committed Sep 28, 2014
    681df95
  • Update a couple of things that are done now.

    @baldurk baldurk committed Sep 25, 2014
    d0c79a9
  • wiki home was out of date/redundant with README.md anyway

    @baldurk baldurk committed Sep 17, 2014
    dea0a81
  • Implement groupshared memory, texture UAVs and atomics/stores. Yay.

    @baldurk baldurk committed Sep 6, 2014
    84f41b9
  • Updated Unimplemented HLSL ASM Instructions (markdown)

    @baldurk baldurk committed Sep 3, 2014
    6f2326b
  • Updated Roadmap (markdown)

    @baldurk baldurk committed Sep 3, 2014
    4a33fbf
  • Updated Unimplemented HLSL ASM Instructions (markdown)

    @baldurk baldurk committed Sep 2, 2014
    deb9f25
  • Updated Unimplemented HLSL ASM Instructions (markdown)

    @baldurk baldurk committed Sep 2, 2014
    1519861