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Falling Sand Simulation

Screenshot From 2024-12-26 21-28-49

A real-time falling sand simulation built in Zig using raylib for rendering and input handling.

The simulation allows different materials to be placed into the world, including sand, water, and wood, each with their own simple interactions and movement behavior. Everything is simulated in real time with an interactive sandbox-style environment.

This project was created as an experiment with simulation systems, cellular automata, and graphics programming in Zig.

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