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Footprint: Digital Effects Pedalboard

Table of Contents

  1. Purpose
  2. Overall Description
    • 2.1 Product Perspective
    • 2.2 General Control & Visualization
    • 2.3 Pedalboard
  3. Features
  4. Usage
  5. Supported Platforms
  6. Installation
  7. Development
  8. Contributors

Purpose

The purpose of this software is to provide an application for guitarists, bassists, and all other types of musicians that emulates instrument effect pedals commonly used in concerts and live-music setups. The software will be available as a VST or AU (Audio Units) plugin, allowing musicians to choose four different effects and connect them in series, either for live performances or recording purposes.

Overall description

Product perspective:

The plugin consist on different effects that can be combined to simulate a pedalboard for processing audio. Also, through different knobs, sliders and buttons; different parameters of each pedal and also a general control section can be modified in real-time to adapt to the artist requierements to find different sounds.

General control:

Footprint is based in two main sections:

  1. Control section with: - Input gain knob - Output gain knob - Mono - Stereo switch - RMS and Peak display - Input and output waveform display

  2. Pedalboard section with:

    • 4 different pedal slots to be combined in multiple ways

Pedalboard

Footprint offers 4 different pedals to combine: Compressor, Envelope Filter, Reverb and Distortion. Each one simulating the most common parameters to modify by the user.

Supported platforms

An audio plugin, does not depend only on the platform but also on the host that will be running through. As a pedalboard plugin, it will be released in the VST3 or AU format, which is compatible with almost every DAW available. As a free and open-source platfrom, Reaper is one of the most recomended DAW's to work with.

Development

Footprint have been developed with the JUCE framework. It is an open source C++ codebase that can be used to create plug-ins.

Contributors

The following contributors have participated in the development of this software:

Josep Sala, James Bedson, Pau Segalés, Bru Güell, Iker Landarech, Aina Masenello and Marina Hernandez

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Audio Technology Lab Project

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