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Jangmyun edited this page Aug 17, 2026
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CesiumJS provider for real-time COPC (Cloud Optimized Point Cloud) streaming and rendering.
This wiki is the in-depth companion to the README. The README covers install and quick start; the wiki covers how the internals work, how to tune them, and how to get out of trouble.
- Architecture — the three-layer pipeline (Data → Cache & Scheduler → Render) and how a node travels through it.
- Options & Tuning — every option, what it trades off, and how to tune for quality vs. memory vs. bandwidth.
- Coordinate Systems — WKT auto-detection, the proj4 fallback table, compound CRSes, and vertical units.
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Converting to COPC — turning LAS/LAZ into
.copc.lazwith PDAL, untwine, or QGIS. - Troubleshooting — CORS, Range Requests, blank screens, misplaced clouds, and other common failures.
- Third-Party Licenses — what's bundled into the published package, and under which licenses.
- Streaming, not loading — only the octree nodes the camera can see are fetched, over HTTP Range Requests.
- Off the main thread — LAZ decompression and coordinate transforms run in a pool of reused Web Workers.
- Screen-space-error LoD — point density matches what the camera can actually resolve, with no flash of empty space mid-transition.
- CRS-aware — auto-detects the source coordinate system from the file's own WKT metadata.
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Live-tunable —
pixelSize,sseThreshold, and the whole styling API (colorMode,opacity,classificationFilter,intensityRange) can be adjusted on a running data source with no reload. -
Genuinely drop-in — a single self-contained
.mjs; the Worker and its WASM are inlined at build time.