Update joints, nicknames, and Test Lab coverage
- Physics: joints now anchor to any object (a light, prop, or the platform
as a draggable fixed anchor), snap on assembly, integrate with sleeping,
accept live edits, keep their anchor on retarget, show an active/inactive
status, annotate hinge limits in degrees, and support a per-joint Collide
flag; plus the transient-overlap and infeasible-chain-stretch notes.
- World Format: the joints table gains the collide field (default false) and
notes that any object can be a joint anchor.
- Home / Getting Started / Controls: the setup wizard opens with a nickname
screen and chat lines are nickname-signed.
- Project Structure / Self-Tests: the nickname profile store, the roster
packet, and the maketestworld Test Lab generator.
Document joints, convex-hull mesh physics, and the capsule player
Update the Physics, Self-Tests, Home, Controls, World-Format, and
Project-Structure pages (EN and RU) for the new joints, dynamic convex-hull mesh
bodies, and capsule player.
Add full documentation: EN + RU wiki pages and navigation sidebar
Move the deep documentation out of the project READMEs into structured wiki
pages, each with an English page and a mirrored Russian (-RU) counterpart:
Home, Getting-Started, Controls, Rendering-and-Lighting, Physics,
Cameras-and-HUD, World-Format, Textures, Multiplayer, GPU-Renderer,
Self-Tests, and Project-Structure. Add a _Sidebar with Documentation
(EN) and Документация (RU) sections.