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Ghost Tutorial: Placing Assets
Jasdac edited this page Dec 18, 2024
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Note: Refer to the wiki index page for help editing the spawn database.
All items are spawned from the monitor prim. Many of the Phasmophilia props are also loaded remotely from the HUD when you rez the level. As such, in order to prevent any alterations, you will need to rename any altered objects. But feel free to just use the built in assets. This tutorial will focus on you doing exactly that.
- Rez the prop where you want it, and type SAVE to save it.
- Same as props except you can change the description. See Custom Assets for more info about the description.
- Rez the lights you want in a room, and then rez a light switch.
- Lights use full names instead of short names. Set the description of the lights and light switch to
$["Fullname"]ex:$["Kitchen"] - Test your lights by using the SPAWN command.
"Sittable" Custom ghost events can be added as well. Currently this only involves the "Ghosthands Evt" asset. Make sure it's in the monitor, then place it below the level and just save it using the SAVE command, no group is needed.
- Punishment devices: Add to empty group.
- Ouija boards: Add to OUIJA.
- Vibrator: Add to VIB.
- Closet junk: Add to CJ.
- Breaker: Add to empty.
- STATBOARD: Add to empty.
- GHOST_BOARD: Add to empty.