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@Jason-Furr

Jason Furr

Jason Furr

Audience: humans Parent: ../README.md

This is the GitHub home of Jason Furr — independent creator, developer, and publisher of original games, applications, and tools.

This page is the GitHub-rendered profile for the Jason-Furr organization. The full public web presence lives at JasonFurr.com.

What you'll find here

The repositories under this organization are organized as a typed deployment: every repository declares its type, every type carries defined rules and conventions, and the organization's governance is itself documented and version-controlled. Most repositories are private during active development and become public when they ship.

The visible repositories include:

  • The organization's governance and default community files (this repository).
  • The JasonFurr.com website source.
  • Public game support pages and post-release artifacts as they become available.

What's being built

A line of original mobile games for iOS and Android, all designed around shared values:

  • Offline-first. The game runs without a network connection. Sign-in is optional and additive, never gating play.
  • No predatory mechanics. No premium currency. No loot boxes. No pay-to-win. No battle passes. No paid revives. The organization commits to a small registered catalog of player-friendly monetization shapes. The most common is a one-time Remove Ads purchase at $2.99 on otherwise-free games; a paid-premium option, a try-before-buy demo-and-unlock option, an optional tip-jar option, and a no-monetization option are also available. Every shape is bound by universal rules: no premium currency, no loot boxes, no paid power, no PvP that motivates purchases, no deceptive flows.
  • Production-minded development. Every game ships with design documentation, technical specifications, structured roadmaps, and a living changelog. Decisions are tracked; history is preserved; scope is honest.
  • Long-term ownership. Games released here are built to be maintained, not abandoned at launch.

The catalog spans a range of genres — idle RPG, tactical RPG, action brawler, brick breaker, match-three puzzle, merge puzzle, cozy life-sim, precision-landing arcade, and more — but the production values, store presentation, and consumer experience are deliberately consistent across the line.

Internal tooling

The organization also maintains private internal tooling that supports game development — the pipeline-console tool manages art and translation handoff packages across the game catalog. This tooling follows the same governance disciplines as the games themselves.

Following along

  • JasonFurr.com — the official website, with development updates, release announcements, and contact details.
  • GitHub — public repositories appear here as they are made available. Stars and follows are appreciated but not required.

For platform reviewers and verifiers

This GitHub organization, the Jason-Furr/.github repository, and the JasonFurr.com domain are the official online presence of Jason Furr. App store listings, third-party platform pages, and product support materials shipped under the Jason Furr name will reference these properties.

Contact and reporting

  • Security vulnerabilities are reported privately. See SECURITY.md.
  • General correspondence goes through the JasonFurr.com contact channels once they are available, or via the platform-specific support pages on a published product.

Popular repositories Loading

  1. .github .github Public

    Org-wide GitHub settings, governance docs, schemas, and Copilot review prompts

    Markdown

  2. jasonfurr-com jasonfurr-com Public

    jasonfurr.com — portfolio and mobile game catalog built with Astro 5

    Astro

Repositories

Showing 2 of 2 repositories

People

This organization has no public members. You must be a member to see who’s a part of this organization.

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