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v0.1.14-alpha

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@JohnGilb JohnGilb released this 10 Jun 04:41
· 2 commits to main since this release

Major Features

  • Standing Orders: First Officer now lets you set sail configurations for each main point of sail (e.g. Port Close, Port Beam, Port Broad...). While the FO is awake, they will notice changes in the wind and issue those orders when the wind relative to the ship changes. This means you can have the crew take some automatic actions when you tack, for example.
    • This is accessible from the First Officer window.
  • Favorite Actions 2.0: Uses the same system as Standing Orders to let you issue more powerful commands - for example, one favorite command could simultaneously reef some sails, deploy others, and manipulate sheets.

Minor Features

  • Add performance instrumentation to Developer Window (this won't mean much to most people, only interesting to other modders/contributors)
  • Crew Orders (the main "Sail" window) rebuilt with different UI system; will likely look a little different than the other windows. It uses about 20% of the previous resources per-frame.
  • Add hint to crew roster window about where to pick up crew
  • Maintenance window now has sliders for bailing behavior thresholds
  • Steward now chooses foods based on your nutritional needs, tries to avoid overfilling vitamins/protein if they can.
  • Extraneous "Map" button removed from Navigator page.
  • Integrations with Profit Percent and Cargo Controller can be disabled from BepInEx configuration
  • Windows can be position locked via the entry Window
  • Main Window now has Tooltips

Bugfixes

  • Bugfix for collision alarm firing on the ship's own anchor =]
  • Bugfix for Chronometer available at global time rather than local time
  • Bugfix for steward draining all your barrels. If your barrels are empty, there is a button in Developer mode that will refill all water barrels.
  • Bugfix PR from crazybmanp that makes auto-trim ignore reefed sails
  • Bugfix (partial) for scenario where crew appear available to hire while at sea. They still might, but trying to do so will fail and clear the page.
  • Bugfix where scrollbar should let you actually scroll to the bottom of windows