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…order to minimize memory usage and performance
… go with glslang, add a LoadFromMemory function
…source-limits (was good on main branch but different on tag 12.0.0),

remove default shader files as it is now inside the code
@JonathSpirit JonathSpirit merged commit 1104851 into master Mar 9, 2023
@JonathSpirit JonathSpirit deleted the shadersWork branch March 9, 2023 21:15
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2 participants