Creates customizable planets in unity. When I completely reset, I have to "reimport all" assets once. I have no idea why it doesn't work the first time. Might be something to look at in the future.
When reimporting all assets, you might have to add the "planet" script unto the "planet" object again to be able to update it. Then, change "shape settings" and "colour settings" to the option that's available.
Main thing I focused on was making the planets as customizable as possible.