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The 'Unlock All Levels' option is disabled for Elite/Permadeath profiles to prevent players from skipping ahead, which is likely the main reason. I had considered making it so that Elite/Permadeath profiles automatically start with the Police Station unlocked, allowing players to skip Training if they choose, but that’ll be added in a future version. As for skipping cinematics, it could be challenging to implement for cinematics that occur during actual levels. These are tied to scripted events that happen in real-time, and we wouldn’t want players to gain control too early and risk breaking the script or getting an unfair advantage. However, adding a skip option for the Training cutscene might be possible since it doesn’t affect gameplay once the player takes control. |
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By the way could you provide some small hotfix soon if possible? or at least instruct me a little how to skip it by myself? to be honest i don't know a shit about UnrealScript and i'm also not sure if would be able to bypass it by bytes swapping with hex-editor |
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Hello. My idea is to add even the simpliest ever possible cutscene skipper for example the first Lambert and Sam talk - it is not super long but for some reason i am doing a lot new game runs and watching this all the time makes me frustrated a bit. I have also enabled "unlock all levels" but seems not working on fresh profile. Thank you in advance for reading it.
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