-
Notifications
You must be signed in to change notification settings - Fork 1
Requirements
Josiah Jack edited this page Apr 7, 2021
·
5 revisions
This lists the requirements that this mod aims to fulfill. Anything that does not meet these requirements is a bug to be fixed at some point.
- Load original maps from included mod without any listed errors in the console.
- Have original maps from included mods playable from start to finish without any noticeable errors. Minor console prints, warnings, and errors during playthrough are acceptable so long as the map is playable without any noticeable negative consequences by the player.
- Have all conflicting features from multiple mods that include same named entities as settable options.
- Any conflicts in naming are resolved without errors or warnings.
- A suitable default for any conflicting features or named entities, e.g. monsters with same names, shall be chosen with deference to the most recent mod unless an older mod is more fun or more feature complete, then it shall be the default.
- Have all settable options from mods available, except where such is impossible to do at scale for all monsters or would be impossible to be consistent at scale or would be unnoticeable by most players if implemented or not.
- All momsters should be placeable as-is without needing special setups. A special setup would be requiring a monster to be targeted, requiring any helper entities such as paths or teleport locations or precaching minion setup entities.