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Releases: JstexKU/dccag

v2.7.2

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@github-actions github-actions released this 14 Sep 21:17
Release v2.7.2: fix oscillating pathfinding deadlock, capital militia…

v2.7.1

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@github-actions github-actions released this 14 Sep 00:28
Release v2.7.1: fix codex formatting errors

v2.7.0

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@github-actions github-actions released this 13 Sep 23:49
Release v2.7.0: adaptive card modes, fixed collision loop bug

v2.6.0

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@github-actions github-actions released this 13 Sep 20:53
Release v2.6.0: fix UI layout, chest logic, update codex and combat flow

v2.5.0

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@github-actions github-actions released this 13 Sep 00:46
DCCAG Release Version 2.5.0

v2.4.3

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@github-actions github-actions released this 12 Sep 21:27
feat: rebalance economy by removing 2x reward inflation from chests, …

v2.4.2

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@github-actions github-actions released this 12 Sep 21:01
feat: adaptive mutation prioritizing Titan Blood on HP deficit, relea…

v2.4.1

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@github-actions github-actions released this 12 Sep 19:18
feat: enhance codex styling, tighten hardcore combat balance, and fix…

v2.4.0

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@github-actions github-actions released this 12 Sep 01:23
feat: implement modular i18n system with runtime RU/EN language switc…

v2.3.0

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@github-actions github-actions released this 11 Sep 21:02
refactor: modularize codebase into domain files (v2.3.0)

- Split main.go into types, dungeon, combat, town, and ui
- Add tabbed codex interface with [Tab] / [1-4] navigation
- Enforce distinct crafting materials for weapons, armor, and robes
- Support gender-specific logs and party potion belts