v1.1.9c (From 08.11.2025)
Commit: 868372e
📋 Changelog
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General:
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Updated dependency to the latest version.
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Added a new game mode, ‘FullRandom,’ which randomly assigns skills each round (skills may be repeated).
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Added the
requiredPermissionoption to every skill config, defining the permission required for a player to receive that skill.
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Skill improvements:
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Gambler:
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Added text notification when the player has no money.
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Darkness:
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Removed the old post-processing logic (did not work on every map).
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Added UTIL_ScreenFade for a more reliable and consistent darkness effect.
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Distancer:
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Limited the maximum display distance to 3000 units.
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Fortnite:
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mproved the placement angle of barricades.
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Jackal:
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Reworked the bean trail logic to a particle system for better performance.
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Poison:
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Slightly increased the poison tick speed.
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Added a minimum health threshold (30 HP) below which poison no longer works (configurable).
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Spectator:
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Fixed an issue with the camera after death.
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