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v1.2.0
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Juzlus
released this
03 Feb 06:04
📋 Changelog
General:
Renamed the plugin from !jRandomSkills to jRandomSkills.
Fixed a typo in permissions from @jRandmosSkills to @jRandomSkills.
Disabled DebugMode by default in the config. (by: @vinicius-trev )
Updated GeoLite dependencies. (by: @vinicius-trev )
Improved pt-br language translations. (by: @vinicius-trev )
Added German language support. (by: @Enrory )
Fixed language detection based on ISO codes.
Fixed incorrect references to language files.
Skill improvements:
Enemy Spawn:
Fixed an error with incorrect spawn point interpretation.
Cypher:
Improved camera positioning.
Restricted camera placement to walls only.
Key stability fixes.
Darkness / Iana:
Added additional validation.
Fixed an issue with an infinite timer.
Jackal:
Minor optimization and fixed a bug where tracks were visible to everyone.
C4 Camouflage / Ghost / Ninja:
Improved bomb hiding function.
Fixed console spam issues.
AntyHead / BladeMaster / Jester / NoNades / OnlyHead / Posthesis / Pyro / Reactive Armor:
Fixed the health restoration function.
NoNades:
Added immunity to Decoy grenades.
RichBoy:
Fixed a bug where all money was removed after a round.
Money is deducted based on spending, where the final amount cannot be less than $3,000.
Dash:
Added anyDirection options to the configuration, which define whether a dash can be performed in any direction or only forwards.
BunnyHop / Dash / Pawel Jumper:
Improved jump logic.
Skills can now be triggered using the mouse scroll wheel.
Jumping Jack / Legless:
The ConVar sv_legacy_jump has been set to 1 to enable jump detection.
Long Zeus / Long Knife:
Shots are now calculated based on hitboxes instead of collisions.
Fixed RayTrace functionality.
Shade:
Fixed RayTrace functionality.
Planter / Short Bomb:
Added a notification message when the bomb is planted.
Sniper Elite:
General refactoring.
Fixed an issue where weapons were not swapped correctly.
Fixed a weapon duplication bug.
Toxic Smoke:
Skill is now enabled only for Linux systems.
Watchmaker:
Removed the round timer from the center HUD.
Round timer now updates for everyone after throwing utilities.
New skills:
Careful Bullets:
Select a player who loses HP for every missed shot at another player.
You can’t perform that action at this time.