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v1.2.0 (From 03.02.2026)

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@Juzlus Juzlus released this 03 Feb 06:04
· 49 commits to main since this release

📋 Changelog

  • General:

    • Renamed the plugin from !jRandomSkills to jRandomSkills.
    • Fixed a typo in permissions from @jRandmosSkills to @jRandomSkills.
    • Disabled DebugMode by default in the config. (by: @vinicius-trev)
    • Updated GeoLite dependencies. (by: @vinicius-trev)
    • Improved pt-br language translations. (by: @vinicius-trev)
    • Added German language support. (by: @Enrory)
    • Fixed language detection based on ISO codes.
    • Fixed incorrect references to language files.
  • Skill improvements:

    • Enemy Spawn:
      • Fixed an error with incorrect spawn point interpretation.
    • Cypher:
      • Improved camera positioning.
      • Restricted camera placement to walls only.
      • Key stability fixes.
    • Darkness / Iana:
      • Added additional validation.
      • Fixed an issue with an infinite timer.
    • Jackal:
      • Minor optimization and fixed a bug where tracks were visible to everyone.
    • C4 Camouflage / Ghost / Ninja:
      • Improved bomb hiding function.
      • Fixed console spam issues.
    • AntyHead / BladeMaster / Jester / NoNades / OnlyHead / Posthesis / Pyro / Reactive Armor:
      • Fixed the health restoration function.
    • NoNades:
      • Added immunity to Decoy grenades.
    • RichBoy:
      • Fixed a bug where all money was removed after a round.
      • Money is deducted based on spending, where the final amount cannot be less than $3,000.
    • Dash:
      • Added anyDirection options to the configuration, which define whether a dash can be performed in any direction or only forwards.
    • BunnyHop / Dash / Pawel Jumper:
      • Improved jump logic.
      • Skills can now be triggered using the mouse scroll wheel.
    • Jumping Jack / Legless:
      • The ConVar sv_legacy_jump has been set to 1 to enable jump detection.
    • Long Zeus / Long Knife:
      • Shots are now calculated based on hitboxes instead of collisions.
      • Fixed RayTrace functionality.
    • Shade:
      • Fixed RayTrace functionality.
    • Planter / Short Bomb:
      • Added a notification message when the bomb is planted.
    • Sniper Elite:
      • General refactoring.
      • Fixed an issue where weapons were not swapped correctly.
      • Fixed a weapon duplication bug.
    • Toxic Smoke:
      • Skill is now enabled only for Linux systems.
    • Watchmaker:
      • Removed the round timer from the center HUD.
      • Round timer now updates for everyone after throwing utilities.
  • New skills:

    • Careful Bullets:
      • Select a player who loses HP for every missed shot at another player.