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…-flatten (#7783) Add multi-layered grass rendering to the isometric terrain: - 8 noise-varied grass shade materials replacing uniform checkerboard on grass tiles - Crossed-plane tuft meshes (short 0.25h + tall 0.45h blades) with full-tile jitter - Up to 3 independent grass pieces per tile with per-instance scale variation (0.7-1.4x) - Sinusoidal wind sway animation with per-tuft phase offset for natural wave patterns - Walk-flatten system: tufts within 1.5 tiles of player scale down and tilt away, smooth spring-back
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Dependency Review✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.Scanned FilesNone |
Same fix as Dockerfile.dev — the production Dockerfile also only copied pumpkin/pumpkin and relied on the stale base image for other crates. Copy the full workspace so builds work regardless of base image age.
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Release: Dev → Main
3 atomic commits ready for main
Features
c09c1b5)Bug Fixes
895223a)Chores
6341897)This PR is automatically maintained by CI — KBVE Studio