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Release: 1 feature, 1 fix, 1 chore → Main#7784

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h0lybyte merged 3 commits intomainfrom
dev
Mar 8, 2026
Merged

Release: 1 feature, 1 fix, 1 chore → Main#7784
h0lybyte merged 3 commits intomainfrom
dev

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@github-actions github-actions bot commented Mar 8, 2026

Release: Dev → Main

3 atomic commits ready for main

Features

Bug Fixes

Chores


This PR is automatically maintained by CI — KBVE Studio

…-flatten (#7783)

Add multi-layered grass rendering to the isometric terrain:
- 8 noise-varied grass shade materials replacing uniform checkerboard on grass tiles
- Crossed-plane tuft meshes (short 0.25h + tall 0.45h blades) with full-tile jitter
- Up to 3 independent grass pieces per tile with per-instance scale variation (0.7-1.4x)
- Sinusoidal wind sway animation with per-tuft phase offset for natural wave patterns
- Walk-flatten system: tufts within 1.5 tiles of player scale down and tilt away, smooth spring-back
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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github-actions bot commented Mar 8, 2026

Dependency Review

✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.

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@github-actions github-actions bot changed the title Release: 1 feature → Main Release: 1 feature, 1 chore → Main Mar 8, 2026
Same fix as Dockerfile.dev — the production Dockerfile also only copied
pumpkin/pumpkin and relied on the stale base image for other crates.
Copy the full workspace so builds work regardless of base image age.
@github-actions github-actions bot changed the title Release: 1 feature, 1 chore → Main Release: 1 feature, 1 fix, 1 chore → Main Mar 8, 2026
@h0lybyte h0lybyte merged commit c9d1a38 into main Mar 8, 2026
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@github-project-automation github-project-automation bot moved this from Review to Done in KBVE Mar 8, 2026
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