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…es (#7796) - Add 8x8 procedural bark texture with vertical grain pattern - Add 8x8 procedural leaf canopy textures in 3 color variants - Spawn blocky trees on ~6% of grass tiles with trunk colliders - Use ImageSampler::nearest() for crisp pixel-art rendering
…ent wrapper (#7797) Restructure the profile page so the parallax image is a fixed background element instead of a sticky full-viewport hero with the profile card floating inside it. Profile card now renders in normal content flow. Wrap standalone Askama template in not-content class to prevent Starlight style interference.
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Dependency Review✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.OpenSSF ScorecardScorecard details
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…7798) * fix(dashboard): correct Grafana proxy path and polish dashboard UI The dashboard home was querying /api/v1/query directly through the Grafana proxy, which is a Prometheus endpoint Grafana does not expose at its root—causing a 404. Fixed by discovering the Prometheus datasource ID first, then querying via the datasource proxy path. Also redesigned the dashboard home with a system status banner, richer per-service metrics, and consistent Starlight CSS variable usage across all three dashboard components. * fix(dashboard): remove unused imports flagged by CodeQL
…#7799) Replace native shared-window Metal rendering with WASM-in-webview approach. Bevy compiles to WASM via wasm-pack, renders on a canvas element, and React UI overlays on top via CSS z-index. Eliminates macOS CAMetalLayer/WKWebView layer ordering conflicts. - Simplify main.rs to plain Tauri shell (no Bevy, no game plugins) - Add FPS tracking system and FrameTimeDiagnosticsPlugin to WASM entry - Add webgl2 feature for WASM render backend - Update React components to use wasm-bindgen exports instead of Tauri IPC - Add vite-plugin-wasm and vite-plugin-top-level-await for WASM loading - Remove transparent window and macOSPrivateApi (no longer needed) - Delete unused Trunk.toml
) - Exclude isometric from @nx/vite and @nx/vitest plugins to prevent vite.config.ts loading failures during project graph construction - Add .eslintrc.json with React plugin and src-tauri/wasm-pkg ignores - Add explicit lint target in project.json using @nx/eslint:lint - Fix 5 eslint errors: empty arrow functions, non-null assertion, inferrable type
Co-authored-by: Al @h0lybyte <5599058+h0lybyte@users.noreply.github.com>
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Release: Dev → Main
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