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#8157) Wire the full pipeline: resolve_github_token(guild_id) → GitHubClient → fetch issues/PRs → embed generators → Discord message. Commands: - /github noticeboard — stale issues/PRs with priority color coding - /github taskboard — department-grouped task progress - /github issues — list open issues - /github pulls — list open PRs All commands default to KBVE/kbve repo, accept owner/repo override. Ref: #7855
…ility (#8158) The /arcade/isometric/ page has COEP: require-corp for SharedArrayBuffer, but /_astro/ assets lacked Cross-Origin-Resource-Policy headers, causing the browser to block them. Adds CORP: same-origin to /_astro/, /assets/, /pagefind/, /chunks/, and /images/ paths.
* fix(axum-kbve): add CORP headers to /_astro/ assets for COEP compatibility The /arcade/isometric/ page has COEP: require-corp for SharedArrayBuffer, but /_astro/ assets lacked Cross-Origin-Resource-Policy headers, causing the browser to block them. Adds CORP: same-origin to /_astro/, /assets/, /pagefind/, /chunks/, and /images/ paths. * fix(isometric): copy wasm-bindgen snippets into dist/assets for deploy wasm-bindgen generates snippets/ (bevy_tasker inline JS) alongside isometric_game.js. The build script was not copying them into dist/, causing a 404 on the bevy_tasker snippet in production which broke WASM worker initialization.
Co-authored-by: Al @h0lybyte <5599058+h0lybyte@users.noreply.github.com>
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Dependency Review✅ No vulnerabilities or license issues or OpenSSF Scorecard issues found.Scanned FilesNone |
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Release: Dev → Main
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